Oh, Drag and drop (you mentioned draw). Not currently. But it's a great idea for a new feature for sure.
Rim
iOS11
Re: iOS11
This is not true, I just testing this again and it's working properly. Remember that in iOS, when an IAA is unloaded from an app, it still remains loaded in your iPad. There's no way for an app to completely unload an IAA (this is an iOS issue). However it no longer takes up any CPU resources from Auria once it's unloaded.
Rim
Rim
Re: iOS11
I second this request! It would certainly make things easier.
On that note, has anyone had much sucess with the new iOS 11 Files App, particulary with audio file transfering.Of course the Files is still in it's infant stages and only supports a few music apps, but some of files don't show up in FIles. Is there protocol for WAV files, file naming limits, size, etc.? Some WAV files show up fine but some dont.
thanks
Re: iOS11
Rim! If I will have time I make short video for youRim wrote: ↑Sun Oct 08, 2017 7:09 amThis is not true, I just testing this again and it's working properly. Remember that in iOS, when an IAA is unloaded from an app, it still remains loaded in your iPad. There's no way for an app to completely unload an IAA (this is an iOS issue). However it no longer takes up any CPU resources from Auria once it's unloaded.
Rim
Re: iOS11
I apologize, but everything works well in the new project.Denzkps wrote: ↑Tue Oct 17, 2017 7:54 amRim! If I will have time I make short video for youRim wrote: ↑Sun Oct 08, 2017 7:09 amThis is not true, I just testing this again and it's working properly. Remember that in iOS, when an IAA is unloaded from an app, it still remains loaded in your iPad. There's no way for an app to completely unload an IAA (this is an iOS issue). However it no longer takes up any CPU resources from Auria once it's unloaded.
Rim
In the old project, Auria stopped shipping IAAs only after deleting the track that were bounced in place.
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